
Recommended: Off Volumetric Effects Quality While players can turn it on for a GTX 1060 but, the performance impact is huge. Ray Tracing is the new feature added in Crysis Remastered even on the consoles.

The recommended setting for this option is High. However, dropping it to low will make a clear impact on image quality. This is one of the most performance impacting graphics settings in Crysis Remastered. The higher the setting the better the physics simulation. This graphics option controls the in-game physics for the objects, like how an object will react if players throw it at an enemy or in the trees or how the surrounding area will react to an explosion. This is obviously, one of the most demanding settings, so keep it at medium This one controls the quality of shadows, how accurate they are, and how far the game can render high-quality shadows. Shadows Quality is a self-explanatory graphics option. “Objects Quality” controls the quality of individual objects like how far the high-resolution models are rendered for them and how high quality are they when players are up close. I recommend that you keep this setting at Very High as a GTX 1060 has ample VRAM to fir this quality of textures.

The high the setting the higher-resolution textures are rendered by the GPU. This graphics option controls the quality of textures. Recommended: Force it through the driver Texture Quality Go to Nvidia Control Panel > Manage 3D Settings > Program Settings > select Crysis Remastered. I recommend that you force V.sync through the GPU driver and keep it disabled in-game. This causes a slight input latency but, it’ls negligible and kind of not that important for a single-player game.

VSync or Vertical Synchronization is a display setting that syncs the frames rendered by the GPU to eliminate screen tearing.
